sk_patheffect

Procs

proc dispose(this: SkPathEffect) {...}{.raises: [], tags: [].}
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proc newSkDash(intervals: openArray[float]; count: int; phase: float): SkPathEffect {...}{.
    raises: [], tags: [].}
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proc newSkDash(intervals: openArray[float]; phase: float): SkPathEffect {...}{.raises: [],
    tags: [].}
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proc newSkDescretePathEffect(segmentLen: float; deviation: float; seed: uint): SkPathEffect {...}{.
    raises: [], tags: [].}
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proc newSk1DPathEffect(path: SkPath; advance: float; phase: float;
                      style: SkPathEffect1DStyle): SkPathEffect {...}{.raises: [],
    tags: [].}
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proc sum(first: SkPathEffect; second: SkPathEffect): SkPathEffect {...}{.raises: [], tags: [].}
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proc `+`(first: SkPathEffect; second: SkPathEffect): SkPathEffect {...}{.raises: [], tags: [].}
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